Dec. 15th, 2006

Update

Dec. 15th, 2006 10:16 pm
lierdumoa: (Default)
I cancelled on the date.

He e-mailed me and spelled "you" with a "u" about four times in a single paragraph. This is a visceral squick for me. I didn't realize how much until I literally involuntarily flinched away from my computer screen.

I mean, if I'd actually been physically attracted to him as opposed to simply finding him ojectively somewhat good looking I probably would have forgiven this, as English is not his first language, and certainly not his best but, well, not worth the effort.

I need to meet more people.


All final projects are due next week. I'm really looking forward to not having to carry around my portfolio bag anymore. I mean, you know the thing is heavy when you end up spending the night lying on your flatmate's heating pad like an old, old woman.

The bright side is that my Anatomy teacher thinks I am awesome. He called me a "very good artist" like, twice. We were doing portfolio review to see how we had improved over the course of the semester. Then he asked what I thought I should work on. For other people he had suggestions. For me he was just like "so...what do you want to do now?" And then he asked what my major was and I could *hear* the disappointment in his voice when I told him computer animation. I was adorable.

Apparently he thinks we stop drawing when we get into advanced computer modeling stuff. Those wacky fine arts people.


In the world of the fannish, apparently 30 seconds of empty timeline is translating to 30 hours of vidding.

Suffice it to say, the motherfucking Weir vid is still not done. I'm trying to knock the rest out tonight. On the bright side, I finally figured out where to fit more Ronon in.


And hey, while I'm here, some SGA trivia I picked up on:

Incoming wormholes dial clockwise and outgoing, counter clockwise. The chevrons and symbols also light up differently in either circumstance.

Atlantis interiors are red, rust brown and beige, except in and around the gateroom where there's a lot of gray metal, green and aquamarine walls. Most of the lighting is blueish or greenish. The floor of the gateroom often looks purplish due the blue of the wormhole. Elizabeth's office has both aquamarine walls and wall highlights. The beige walls in the main conference room often look green or greenish blue due to the light coming from both the walls and the table. Gateroom consoles have white and orange internal lighting. Lighting in personal quarters is generally yellow from what I can tell, not that we get to see it very often. External lighting is yellow as well, making the gray of the city look gold in exterior night shots, though of course, that's all CG. Thanks to [livejournal.com profile] z_rayne for correcting some of my observations.

There are about 7 shots of the city that are repeatedly used as establishing shots throughout season 1, an additional three I believe, added in season 2, two of which are nighttime shots, one from season 1, one new to season 2. On the other hand there are a great deal of city shots both during the day and at night that have plot relevance specific to certain episodes.

The music used in the zooming city shots during "The Siege II" (III? I can't remember which) sounds suspiciously similar to one of the instrumental themes in The Matrix movies.

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